AI Insights · Timothy · April 2024
Top 5 Free to Play Games in Belarus Q1 2024
Discover the performance trends of the top 5 free-to-play games in Belarus during Q1 2024, including weekly downloads, revenue, and active users.
The first quarter of 2024 saw some interesting trends in the free-to-play games category on a unified platform in Belarus. Here's a detailed look at how the top 5 games performed based on data from Sensor Tower.
Roblox from Roblox Corporation showed a mixed performance throughout Q1 2024. Weekly revenue peaked at approximately $9.4K in the first week of January, gradually declining to around $5.3K by mid-March, before a slight rebound to $6.6K in the final week. Weekly downloads saw a similar trend, starting strong with 17.7K in early January and fluctuating around 10K to 12K for the rest of the quarter, ending with 12.1K in late March. Active users remained relatively stable, starting at 768.8K and ending the quarter at 713.9K.
Wood Nuts & Bolts Puzzle by ABI Games Studio experienced a steady increase in both downloads and active users. Weekly downloads started at 9.2K in January and peaked at 14.2K in early March, maintaining around 10K by the end of the quarter. Active users saw a significant rise from 19.6K in early January to 54.1K by the end of March. Weekly revenue had modest gains, reaching up to $82 by the last week of March.
Block Blast! from Hungry Studio had no reported revenue throughout the quarter. However, the game maintained a consistent download rate, starting at 12.9K in early January, with minor fluctuations, and ending with 9.2K in late March. Active users showed a gradual increase from 72.8K at the beginning of the quarter to 81.3K by the end.
Help Me: Tricky Story, also from ABI Game Studio, saw an initial spike in downloads with 20.7K in early January, which then declined to 5K by the end of March. Active users mirrored this trend, peaking at 55.9K in late January and decreasing to 36.1K by the end of the quarter.
Word Search - Evolution Puzzle by Malpa Games had a notable increase in downloads mid-January, with a peak of 17.8K by the end of the month. This trend gradually declined to 9.1K by the end of March. Active users followed a similar pattern, starting at 4.9K in early January and reaching up to 30.5K by the end of January, before stabilizing around 25K in March. Weekly revenue was minimal, peaking at $4 in the first week of January.
These performance metrics provide a snapshot of the gaming landscape in Belarus for Q1 2024. For more detailed insights and trends, visit Sensor Tower.